INTERACTIVE

FUNDAMENTAL INTERACTIVE TYPE

Interactive eLearning courses can transform learning and content into a more meaningful, engaging and practical experience for learners. Combining Interactive lessons with instructional strategies can help learners better retain the content and achieve a higher level of cognitive learning.

INTERNALIZE KNOWLEDGE

This combination also facilitates a better understanding and application of the learned content. For example, Learning Experience Design (LxD) is a methodology that all Instructional Designers (IDs) can use to bring creativity and innovation to their learning experiences for individual-focused learning.

Internalize Knowledge-min
Internalize Knowledge-min

INTERNALIZE KNOWLEDGE

This combination also facilitates a better understanding and application of the learned content. For example, Learning Experience Design (LxD) is a methodology that all Instructional Designers (IDs) can make use of to bring creativity and innovation to their learning experiences for individual-focused learning.

Stimulating Activities-min

STIMULATING ACTIVITIES

Apply the right and suitable interaction to create a great learning experience! Remember that it is about delivering content and fulfilling learning objectives, and creating impactful learning experiences for your organisation.

Stimulating Activities-min

STIMULATING ACTIVITIES

Apply the right and suitable interaction to create a great learning experience! Remember that it is not only about delivering content and fulfilling learning objectives, but also about creating impactful learning experiences for your organisation.

3 Common Reasons


Below are the 3 common reasons interactivity is used in eLearning content.

Course Navigation

The most obvious reason people interact with the eLearning course is to navigate from one point to another. For example, we can move beyond the basic clicking of the next button and include mouse hovers and drag-and-drop.

Exploration

Exploration is another reason why people interact with the on-screen content to search and study while collecting information. Most courses are linear, and they require a person to click into a specific sequence. However, by allowing for non-linear interactivity, the user has more control and can access the content they need when they need it – or start with the content that seems the most interesting to them.

Make Decisions

The most common reason we interact in our online courses is to make decisions. Usually, It is a simple quiz question with a submit button. But interactive eLearning could also include decision-making scenarios or other non-standard assessments.

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